Experience PointsĪs you progress in the game you can unlock new weapons and abilities. You’ll see a red wavy icon on thugs with weapons. Hit Stun as they approach and you’ll knock the weapon away and leave them open to a follow up attack. ![]() This is tremendously useful especially for the knife wielding super thugs you’ll encounter. The next command you’ll want to master is Stun. If you do get spotted you can swing round gargoyles in quick succession or disappear into a vent to escape. You can also hide behind corners for surprise attacks just follow the onscreen prompt. In a room full of thugs pick off the loners first because a group will see you coming and alert any remaining enemies to attack you. If you get the chance to sneak up behind a thug then make sure to hold Crouch so you don’t make any sound and then tap Counter when prompted and you’ll send him off to the land of nod without alerting his chums. Do not use the ground takedown when there are multiple enemies around because it will leave you open to attack. You can perform Glide kicks and then take people out on the ground by pressing Crouch and Counter. Use your grappling hook to jump up out of view and survey the scene from atop a gargoyle. These thugs require a bit of stealth and the best way to clear a room is often to use stealth. You may be surprised how quickly you’ll die if you get caught in a fire fight. There are also several gun toting baddies in the game and Batman is not bullet-proof. ![]() Strike and Counter can be chained together for a continuous flow of violence which will give you a maximum multiplier for your XP reward. Get the timing and directions right and you’ll be clearing rooms full of thugs in no time. Your honed bat senses can predict incoming attacks and you’ll get visual cues that a thug is about to hit you in the shape of a wavy lined icon above his head. You’ll get even further if you introduce a second button to your repertoire and start using Counter. You are tough enough to wade into a group of these guys and just ping around tapping Strike to knock them all out. The vast majority of the enemies you’ll knock out are basic thugs who are either unarmed or wielding pipes or bats. They allow you to show off your mixed martial arts skills by chaining together a series of punches, kicks and throws. Remember thugs will react to noise and unconscious colleagues and they tend to patrol so don’t assume they’ll stay in the same position. The blue ones are unarmed and the red ones have guns. You’ll be able to see thugs through walls. Use your Detective Mode before you enter each new area and make sure you have identified all the threats. Use Detective Modeīefore you even engage in fighting you should size up the scene. ![]() If you want to learn more about it then check out the Batman: Arkham Asylum review. In this guide we’ll focus on the combat aspect of the game. You should be able to get resultsinstantly by tapping the Strike button but to deal with large groups of enemies, gun toting baddies and some of the super villains lurking around you’ll need a bit more finesse. The combat system in this awesome third-person action game is intuitive and very accessible.
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